The art of talking...

It's not often that a fansite or the online press want to talk about talking about games, rather than the games themselves, but that's just what happened last week when chatting with the good folk from the Hydra Initiative. They wanted to know what kind of thought process went into crafting public developer updates, so we talked a bit about player communications, and how we approach them. It's not a subject that get's covered all that often, so check it out here over on their site. I always appreciate it when someone takes the time to ask a different question, since so often we end up answering the same questions multiple times...



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