[About Me]

My name is Craig Morrison, an occasional daydreamer, enthusiastic creative, storyteller, and someone who will try his hand at any creative endeavor that catches my attention. Photographer, artist, writer, and generally curious creature. 
 
I have somehow made a living traveling the world making video games for almost twenty years now.

Currently that finds me working with the fantastic folks at EA DICE in Stockholm, Sweden, home of the Battlefield games.

 
I have a passion for game design, and in particular multiplayer and online gaming. 
 
I do also enjoy painting toy soldiers way too much. 
 
You will see a lot of that here. No apologies.

Previously with Blizzard Entertainment in Irvine, California, where I spent eight years as a Design Manager and Principal Designer on World of Warcraft. Before that I spent almost a decade working with Norwegian developer Funcom on Massively Multi-player Online games (MMOs) like Anarchy Online, Age of Conan, and The Secret World.

During my years in California, I also lectured in Game Design at the University of California, Irvine, as part of their Computer Game Science (CGS) major.

I am lucky enough to get opportunities to be asked to speak about games, meet interesting new people, and share experiences and stories at conventions, trade shows, and other events.



 

 

 

 


GAME CREDITS

 
EA DICE
  • Battlefield - Studio Creative Director (2021 - Present)
Blizzard
  • World of Warcraft - Dragonflight (Additional Design 2022) (PC) 
  • World of Warcraft - Shadowlands (Principal Designer 2020) (PC)
  • World of Warcraft - Classic (Design Manager 2018) (PC) 
  • World of Warcraft - Battle for Azeroth (Design Manager 2018) (PC) 
  • World of Warcraft - Legion (Design Manager 2016) (PC) 
  • World of Warcraft - Warlords of Draenor (Design Manager 2014) (PC) 
Funcom
  • The Secret World (Creative Director - Montreal Studio 2012) (PC)
  • Age of Conan - Savage Coast of Turan (Game Director and Executive Producer 2011) (PC) 
  • Age of Conan - Unchained (Game Director and Executive Producer 2011) (PC)
  • Age of Conan - Rise of the Godslayer (Game Director and Executive Producer 2010) (PC)
  • Age of Conan (Game Director and Executive Producer 2008 - 2013) (PC)
  • Pets Versus Monsters (Concept and Design 2008, Executive Producer 2010 - 2012) (PC)
  • Anarchy Online (Designer, Game Director and Producer 2007 - 2008) (PC)
  • Anarchy Online - Lost Eden (Designer, Project Management (2006 - 2007) (PC)
  • Dreamfall (Community Management 2004 - 2006) (PC / XBox)
  • Age of Conan (Community Management 2004 - 2006) (PC)

For any business type stuff: {My LinkedIn Profile}